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PrOGL
processing open-gl interface
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interface to store lambda expression. More...
Public Attributes | |
| INT | |
| integer | |
| FLOAT | |
| float | |
| BOOL | |
| boolean | |
| VEC2 | |
| 2D vector | |
| VEC3 | |
| 3D vector | |
| VEC4 | |
| 4D vector | |
| TEXTURE | |
| 2D texture | |
| MAT2 | |
| 2D matrix | |
| MAT3 | |
| 3D matrix | |
| MAT4 | |
| 4D matrix | |
interface to store lambda expression.
uniform underlying data type.
Definition at line 10 of file Uniform.pde.
| uniform_type.BOOL |
boolean
Definition at line 13 of file Uniform.pde.
| uniform_type.FLOAT |
float
Definition at line 12 of file Uniform.pde.
| uniform_type.INT |
integer
Definition at line 11 of file Uniform.pde.
| uniform_type.MAT2 |
2D matrix
Definition at line 18 of file Uniform.pde.
| uniform_type.MAT3 |
3D matrix
Definition at line 19 of file Uniform.pde.
| uniform_type.MAT4 |
4D matrix
Definition at line 21 of file Uniform.pde.
| uniform_type.TEXTURE |
2D texture
Definition at line 17 of file Uniform.pde.
| uniform_type.VEC2 |
2D vector
Definition at line 14 of file Uniform.pde.
| uniform_type.VEC3 |
3D vector
Definition at line 15 of file Uniform.pde.
| uniform_type.VEC4 |
4D vector
Definition at line 16 of file Uniform.pde.