|
PrOGL
processing open-gl interface
|
interface to store lambda expressions. More...
Public Attributes | |
| VERT | |
| vertex shader | |
| FRAG | |
| fragment shader | |
interface to store lambda expressions.
shader type enum for Uniforms and Shader identification
Definition at line 13 of file Shader.pde.
| shader_type.FRAG |
fragment shader
Definition at line 16 of file Shader.pde.
| shader_type.VERT |
vertex shader
Definition at line 14 of file Shader.pde.