PrOGL
processing open-gl interface
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Texture.pde
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// texture.pde
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// samantha jane
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// texture wrapper code
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//------------------------------------------------------------------------------
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/**
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* the Texture class serves a wrapper for a PImage and image path.
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*/
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class
Texture
{
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PImage
img
;
/**< image once loaded into memory */
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String
name
;
/**< relative path to image file */
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/**
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* Texture constructor.
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* loads an image from the supplied path.
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*/
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public
Texture
(String
name
) {
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this.name =
name
;
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this.img = loadImage(
name
);
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}
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}
Texture
the Texture class serves a wrapper for a PImage and image path.
Definition
Texture.pde:9
Texture.name
String name
relative path to image file
Definition
Texture.pde:11
Texture.Texture
Texture(String name)
Texture constructor.
Definition
Texture.pde:17
Texture.img
PImage img
image once loaded into memory
Definition
Texture.pde:10
Texture.pde
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