PrOGL
processing open-gl interface
|
This is the complete list of members for Shader, including all inherited members.
add_uniform(Uniform custom_uniform) | Shader | package |
add_uniforms(ArrayList< Uniform > custom_uniforms) | Shader | package |
h | Shader | package |
make_default_uniforms() | Shader | package |
print() | Shader | package |
program | Shader | package |
set_uniforms() | Shader | package |
Shader(String path, int w, int h) | Shader | package |
Shader(String path, int w, int h, Uniform u) | Shader | package |
Shader(String path, int w, int h, ArrayList< Uniform > u) | Shader | package |
type | Shader | package |
uniforms | Shader | package |
update_uniforms() | Shader | package |
w | Shader | package |